Storyline
Without warning, the protagonist is summoned to a strange world populated by succubi. There, he encounters Fesse, a blonde-haired succubus who was previously an enemy but now has a different goal.
Fesse is constructing a large tower intended to become a home for succubi. She offers the protagonist a deal: if he helps gather the materials and finish the tower, she will send him back to his own world.
To accomplish this, he must travel through several dangerous regions, gather the resources needed for construction, and encounter numerous enemies along the way. However, combat is not always the only solution.
Through conversations and special interactions, the protagonist can attempt to befriend enemies rather than defeat them. These relationships can unlock additional dialogue, events, and content, giving the adventure a more peaceful alternative to traditional RPG battles.
As the tower nears completion, the protagonist's journey becomes connected to the mysterious succubi and the events of the previous adventure. His ultimate goal remains simple: help Fesse finish her tower and find a way back home.